Skip Navigation
    You are in:  home  > GemStone IV diary   
Picture of Google logo


Site Details

Home
News
Site Map
FAQs
Site History
Email

The Safety Zone

About The Section
The 1974 Act
Managing Safety
Risk Assessment
Appendices

Award Program

Closure
Criteria
Commentary And Stats
The Winners
Articles

About Me

Webmaster Biography
Bin Head Blog
The Cubbyhole
MX5 MK2.5
Multiple Sclerosis
Italy2006
GemStone IV
Job Evaluation
Italian gcse 2008
1/2 Marathon Training
New York 2008
Italian Tour 2009
V Festival 2011
Bucket List
New Zealand 2012

Standard Medium Large TextOnly




Assess risk
personal - GemStone IV diary


Diary

Diary - Volume 1Diary - Volume 2Diary - Volume ThreeDiary - Volume FourDiary - Volume FiveDiary - Volume SixDiary - Volume SevenScroll detailing the names of Bremerial's friends and acquaintances   

Diary - Volume EightDiary - Volume NineDiary - Volume TenDiary - Volume ElevenDiary - Volume TwelveDiary - Volume ThirteenDiary - Volume FourteenDiary - Volume Fifteen



Well it was open house at the GM's home and what a memorable time I had. Met up with Kenstrom. Mariath, Sherlise, Qortaz, Tamuz, Vanah, Marstreforn & Finros.

But also managed :
*01 - To sit on one of the softest sofas ever in Jainna's home;
*02 - To view a cute sleeping puppy in Modrian's loft;
*03 - To find some disgusting elven brandy - oh Modrian! No!
*04 - To find the door to Narnia - so funny Modrian.
*05 - To find a carboard cutout of Wyrom - am told it is almost as animated as the real thing!
*06 - To be subjected to Scrimge playing fast and loose with my body: "You can feel yourself begin to lose your balance. You do a quick stumble forward in an attempt to regain your footing but end up overbalancing yourself in the process. Windmilling your arms like a madman, you fall backwards flat on your back knocking the wind out of yourself. "
*07 - To grab a frosted ladys finger from Lajway's Home - this gave birth to many jokes of which I am not proud - haha
*08 - To see first hand Mazville's obsession with the Pitsburgh Steelers - haha
*09 - To view the Contes De Fees, Rabbit Hole - Couldnt access the potion marked 'drink me' though!
*10 - To die twice in Mestys's impossible dungeon task - hehe


I was also given the following titles:

*a - Ale Specialist Bremerial the Warrior
*b - Mistress of Brew, Temptress of Droughtman! The Brave Bremerial the Warrior
*c - Can I Get a Bremerial the Warrior
*d - Brewmaster Bremerial the Warrior
*e - Juice-Maker Bremerial the Warrior
*f - Milk Appreciator Bremerial the Warrior
*g - Drinks Nothing But Water Bremerial the Warrior
*h - A big red stamp on her forehead reads, "GRAVY AFICIONADO!"

[Dragonspine and Imflass]
Also here: Callinar, Mistress Foxs who is set in stocks

I had to blink a few times. This is the first time I have ever seen anyone in stocks in Kharam-Dzu.

You blink at Foxs.
A city official shifts idly.

The city official says, "Well, Foxs, I hope you've learned your lesson now. You may go." With that, the official walks over to Foxs and sets her free.

The city official mutters something under his breath as two burly assistants come in and drag the set of wooden stocks and the basket away.

I had to ask what had happened. Seems that Callinar was involved. Enough said!

I killed my first ever scarab today. Not a big deal to many I know but a first for me.

A blood red teardrop-etched scarab suddenly pulses a bright crimson and drops away from Querthose!

>kill scarab

You swing a battle-marred vultite claidhmore at a blood red teardrop-etched scarab!
AS: +493 vs DS: +253 with AvD: +34 + d100 roll: +2 = +276
... and hit for 163 points of damage!
A mighty blow cleaves a swath through the teardrop-etched scarab's back, taking the spine with it.
The teardrop-etched scarab collapses to one side, then flips completely over, legs flailing weakly at the air before it expires.
Roundtime: 10 sec.

I had a visit to my local adventurer's guild.

Dayle looks annoyed and says, "I'm kind of busy right now, Bremerial. Come back in about fifteen minutes if you want another task."
Dayle adds, "If you're really in a hurry though, you can ASK me about EXPEDITING the task reassignment process."

>EXPEDITING

Dayle says, "You don't seem to have any expedited task reassignment vouchers, Bremerial."
[You may purchase expedited task reassignment vouchers from the SimuCoins Store.]
http://store.play.net/store/purchase/GS

I think this is the first bit of advertising i've seen in the game - haha

I love the new cman additions and have trained in Whirling Dervish and Griffin's voice. I wish I could use them together, but alas we are restricted to using them one at a time.

I love the Dervish though. I just have to watch my stamina levels

You are still a bit winded from your last flurry of attacks, but you focus to push the strain in your muscles from your mind.
You concentrate intently, focusing all your energies.
You explode into a fury of strikes and ripostes, moving with a singular purpose and will!
You swing a battle-marred vultite claidhmore at a human thief!
AS: +512 vs DS: +387 with AvD: +34 + d100 roll: +59 = +218
... and hit for 76 points of damage!
Tremendous blow crushes skull like a ripe melon.

[You have 6 kills remaining.]
The human thief rolls over and dies
. A faint silvery glow fades from around a human thief.

You deftly switch your ongoing attack towards a human marauder!

You swing a battle-marred vultite claidhmore at a human marauder!
AS: +512 vs DS: +243 with AvD: +37 + d100 roll: +83 = +389
... and hit for 95 points of damage!
Right hand severed at the wrist!
The marauder's handaxe falls to the ground.

You swing a battle-marred vultite claidhmore at a human marauder!
AS: +512 vs DS: +227 with AvD: +37 + d100 roll: +17 = +339
... and hit for 94 points of damage!
Lucky shot rips through bone and muscle sending right leg flying.
You swing a battle-marred vultite claidhmore at a human marauder!
AS: +512 vs DS: +220 with AvD: +37 + d100 roll: +9 = +338
... and hit for 84 points of damage!
Spinal cord damaged by smash to the back.
[You have 5 kills remaining.]
The human marauder rolls over and dies.
Your series of strikes and ripostes leaves you winded and out of position.
Roundtime: 12 sec.














[Diary Book XI] | [Diary Book XIII]



^ top of page